Create board object builder and supporting classes and types
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import { CellType } from "./constants/CellType";
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import { Direction } from "./constants/Direction";
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import { ExitType } from "./constants/ExitType";
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import { Cell } from "./types/Cell";
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import { Exit } from "./types/Exit";
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const boardSize = 7;
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const universityLocations = [
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[2, 0],
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[4, 1],
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[3, 3],
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];
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const factoryLocations = [
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[0, 0],
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[5, 2],
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[4, 6],
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];
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const houseLocations = [
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[0, 2],
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[1, 5],
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[2, 4],
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[5, 4],
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];
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const mapPosition = (position: number[], type: CellType) => {
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return {
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row: position[0],
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col: position[1],
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type: type,
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};
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};
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const specialUniversityCells = universityLocations.map((position) =>
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mapPosition(position, CellType.UNIVERSITY),
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);
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const specialFactoryCells = factoryLocations.map((position) =>
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mapPosition(position, CellType.FACTORY),
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);
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const specialHouseCells = houseLocations.map((position) =>
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mapPosition(position, CellType.HOUSE),
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);
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const specialCells = specialUniversityCells
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.concat(specialFactoryCells)
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.concat(specialHouseCells);
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const specialExitIndexes1 = [1, 5];
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const specialExitIndexes2 = [3];
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function createBoard(): Cell[][] {
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const indexes = Array.from(Array(boardSize).keys());
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return indexes.map((rowIndex) =>
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indexes.map((colIndex) => {
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const specialCell = specialCells.find(
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(specialCell) =>
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specialCell.row === rowIndex && specialCell.col === colIndex,
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);
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return new Cell(specialCell ? specialCell.type : CellType.NORMAL);
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}),
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);
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}
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function connectAdjacentCells(board: Cell[][]) {
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const indexes = Array.from(Array(boardSize).keys());
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for (const rowIndex of indexes.slice(0, -1)) {
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for (const colIndex of indexes.slice(0, -1)) {
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const cell = board[rowIndex][colIndex];
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const rightCell = board[rowIndex][colIndex + 1];
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const bottomCell = board[rowIndex + 1][colIndex];
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cell
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.getNodeAt(Direction.SOUTH)
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.linkToNode(bottomCell.getNodeAt(Direction.NORTH));
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cell
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.getNodeAt(Direction.EAST)
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.linkToNode(rightCell.getNodeAt(Direction.WEST));
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}
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}
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}
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function addExits(board: Cell[][]) {
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// Add exits to top row
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board[0].forEach((cell, colIndex) => {
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let exitType = ExitType.AMBIVALENT;
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if (specialExitIndexes1.includes(colIndex)) exitType = ExitType.ROAD;
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if (specialExitIndexes2.includes(colIndex)) exitType = ExitType.RAIL;
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cell.getNodeAt(Direction.NORTH).linkToNode(new Exit(exitType));
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});
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// Add exits to bottom row
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board[boardSize - 1].forEach((cell, colIndex) => {
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let exitType = ExitType.AMBIVALENT;
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if (specialExitIndexes1.includes(colIndex)) exitType = ExitType.ROAD;
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if (specialExitIndexes2.includes(colIndex)) exitType = ExitType.RAIL;
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cell.getNodeAt(Direction.SOUTH).linkToNode(new Exit(exitType));
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});
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// Add exits to left and right columns
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board.forEach((row, rowIndex) => {
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let exitType = ExitType.AMBIVALENT;
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if (specialExitIndexes1.includes(rowIndex)) exitType = ExitType.RAIL;
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if (specialExitIndexes2.includes(rowIndex)) exitType = ExitType.ROAD;
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row[0].getNodeAt(Direction.WEST).linkToNode(new Exit(exitType));
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row[boardSize - 1].getNodeAt(Direction.EAST).linkToNode(new Exit(exitType));
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});
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}
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export function buildBoard(): Cell[][] {
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const board: Cell[][] = createBoard();
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connectAdjacentCells(board);
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addExits(board);
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return board;
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}
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export enum CellType {
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NORMAL = "NORMAL",
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HOUSE = "HOUSE",
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FACTORY = "FACTORY",
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UNIVERSITY = "UNIVERSITY",
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}
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export enum Direction {
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NORTH = "NORTH",
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SOUTH = "SOUTH",
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EAST = "EAST",
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WEST = "WEST",
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}
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export enum ExitType {
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RAIL = "RAIL",
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ROAD = "ROAD",
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AMBIVALENT = "AMBIVALENT",
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}
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@ -1 +1,10 @@
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export * from "./constants/CellType";
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export * from "./constants/Direction";
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export * from "./constants/ExitType";
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export * from "./constants/TrackType";
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export * from "./constants/TrackType";
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export * from "./types/Border";
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export * from "./types/Cell";
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export * from "./types/Exit";
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export * from "./types/ExternalNode";
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export * from "./types/Node";
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export * from "./BoardBuilder";
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@ -0,0 +1,22 @@
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import { Exit } from "./Exit";
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import { ExternalNode } from "./ExternalNode";
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export class Border {
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private readonly firstNode: ExternalNode;
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private readonly secondNode: ExternalNode | Exit;
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constructor(firstNode: ExternalNode, secondNode: ExternalNode | Exit) {
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this.firstNode = firstNode;
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this.secondNode = secondNode;
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}
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public traverseFrom(node: ExternalNode): ExternalNode | Exit {
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if (node === this.firstNode) {
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return this.secondNode;
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}
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if (node === this.secondNode) {
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return this.firstNode;
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}
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throw Error("Unable to traverse border");
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}
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}
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import { CellType } from "../constants/CellType";
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import { Direction } from "../constants/Direction";
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import { ExternalNode } from "./ExternalNode";
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export class Cell {
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public readonly externalNodes: Map<Direction, ExternalNode>;
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public readonly cellType: CellType;
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constructor(cellType: CellType) {
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this.externalNodes = new Map([
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[Direction.NORTH, new ExternalNode(this, Direction.NORTH)],
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[Direction.SOUTH, new ExternalNode(this, Direction.SOUTH)],
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[Direction.EAST, new ExternalNode(this, Direction.EAST)],
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[Direction.WEST, new ExternalNode(this, Direction.WEST)],
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]);
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this.cellType = cellType;
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}
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public getNodeAt(direction: Direction): ExternalNode {
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const node = this.externalNodes.get(direction);
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if (!node) throw Error(`Could not find node at ${direction}`);
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return this.externalNodes.get(direction) as ExternalNode;
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}
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}
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import { ExitType } from "../constants/ExitType";
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export class Exit {
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public readonly type: ExitType;
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constructor(type: ExitType) {
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this.type = type;
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}
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}
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import { Direction } from "../constants/Direction";
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import { Border } from "./Border";
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import { Cell } from "./Cell";
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import { Exit } from "./Exit";
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import { Node } from "./Node";
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export class ExternalNode extends Node {
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public readonly direction: Direction;
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private border?: Border;
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constructor(cell: Cell, direction: Direction) {
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super(cell);
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this.direction = direction;
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}
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public linkToNode(other: ExternalNode | Exit) {
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this.border = new Border(this, other);
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}
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public traverseBorder(): ExternalNode | Exit {
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if (!this.border) throw Error(`Missing border for node`);
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return (this.border as Border).traverseFrom(this);
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}
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}
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import { Cell } from "./Cell";
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export abstract class Node {
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public readonly cell: Cell;
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constructor(cell: Cell) {
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this.cell = cell;
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}
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}
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