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eff695837b
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47746b5009 |
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@ -21,6 +21,9 @@ export class PlayerNotFoundException extends WebSocketException {
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export class GameNotFoundException extends WebSocketException {
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constructor(gameId: string) {
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super('Unable to find game from ID: ' + gameId, ErrorCode.GAME_NOT_FOUND);
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super(
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'Unable to find game from ID: ' + gameId,
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ErrorCode.GAME_NOT_FOUND,
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);
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}
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}
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@ -13,5 +13,7 @@ module.exports = {
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jest: true,
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},
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ignorePatterns: [".eslintrc.js", "dist/"],
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rules: {},
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rules: {
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"@typescript-eslint/no-non-null-assertion": "off",
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},
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};
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@ -0,0 +1,115 @@
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import { CellType } from "./constants/CellType";
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import { Direction } from "./constants/Direction";
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import { ExitType } from "./constants/ExitType";
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import { Cell } from "./types/Cell";
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import { Exit } from "./types/Exit";
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const boardSize = 7;
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const universityLocations = [
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[2, 0],
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[4, 1],
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[3, 3],
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];
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const factoryLocations = [
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[0, 0],
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[5, 2],
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[4, 6],
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];
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const houseLocations = [
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[0, 2],
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[1, 5],
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[2, 4],
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[5, 4],
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];
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const mapPosition = (position: number[], type: CellType) => {
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return {
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row: position[0],
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col: position[1],
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type: type,
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};
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};
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const specialUniversityCells = universityLocations.map((position) =>
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mapPosition(position, CellType.UNIVERSITY),
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);
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const specialFactoryCells = factoryLocations.map((position) =>
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mapPosition(position, CellType.FACTORY),
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);
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const specialHouseCells = houseLocations.map((position) =>
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mapPosition(position, CellType.HOUSE),
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);
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const specialCells = specialUniversityCells
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.concat(specialFactoryCells)
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.concat(specialHouseCells);
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const specialExitIndexes1 = [1, 5];
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const specialExitIndexes2 = [3];
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function createBoard(): Cell[][] {
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const indexes = Array.from(Array(boardSize).keys());
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return indexes.map((rowIndex) =>
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indexes.map((colIndex) => {
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const specialCell = specialCells.find(
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(specialCell) =>
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specialCell.row === rowIndex && specialCell.col === colIndex,
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);
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return new Cell(specialCell ? specialCell.type : CellType.NORMAL);
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}),
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);
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}
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function connectAdjacentCells(board: Cell[][]) {
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const indexes = Array.from(Array(boardSize).keys());
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for (const rowIndex of indexes.slice(0, -1)) {
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for (const colIndex of indexes) {
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const cell = board[rowIndex][colIndex];
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const bottomCell = board[rowIndex + 1][colIndex];
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cell
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.getNodeAt(Direction.SOUTH)
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.linkToNode(bottomCell.getNodeAt(Direction.NORTH));
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}
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}
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for (const rowIndex of indexes) {
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for (const colIndex of indexes.slice(0, -1)) {
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const cell = board[rowIndex][colIndex];
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const rightCell = board[rowIndex][colIndex + 1];
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cell
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.getNodeAt(Direction.EAST)
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.linkToNode(rightCell.getNodeAt(Direction.WEST));
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}
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}
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}
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function addExits(board: Cell[][]) {
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// Add exits to top row
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board[0].forEach((cell, colIndex) => {
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let exitType = ExitType.AMBIVALENT;
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if (specialExitIndexes1.includes(colIndex)) exitType = ExitType.ROAD;
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if (specialExitIndexes2.includes(colIndex)) exitType = ExitType.RAIL;
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cell.getNodeAt(Direction.NORTH).linkToNode(new Exit(exitType));
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});
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// Add exits to bottom row
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board[boardSize - 1].forEach((cell, colIndex) => {
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let exitType = ExitType.AMBIVALENT;
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if (specialExitIndexes1.includes(colIndex)) exitType = ExitType.ROAD;
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if (specialExitIndexes2.includes(colIndex)) exitType = ExitType.RAIL;
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cell.getNodeAt(Direction.SOUTH).linkToNode(new Exit(exitType));
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});
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// Add exits to left and right columns
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board.forEach((row, rowIndex) => {
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let exitType = ExitType.AMBIVALENT;
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if (specialExitIndexes1.includes(rowIndex)) exitType = ExitType.RAIL;
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if (specialExitIndexes2.includes(rowIndex)) exitType = ExitType.ROAD;
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row[0].getNodeAt(Direction.WEST).linkToNode(new Exit(exitType));
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row[boardSize - 1].getNodeAt(Direction.EAST).linkToNode(new Exit(exitType));
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});
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}
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export function buildBoard(): Cell[][] {
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const board: Cell[][] = createBoard();
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connectAdjacentCells(board);
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addExits(board);
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return board;
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}
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@ -0,0 +1,6 @@
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export enum CellType {
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NORMAL = "NORMAL",
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HOUSE = "HOUSE",
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FACTORY = "FACTORY",
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UNIVERSITY = "UNIVERSITY",
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}
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@ -0,0 +1,30 @@
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export enum Direction {
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NORTH = "NORTH",
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SOUTH = "SOUTH",
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EAST = "EAST",
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WEST = "WEST",
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||||
}
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||||
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||||
export const directions: Direction[] = [
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Direction.NORTH,
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Direction.SOUTH,
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Direction.EAST,
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Direction.WEST,
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];
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export function rotateDirection(
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initialDirection: Direction,
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rotationAngle: 0 | 90 | 180 | 270,
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): Direction {
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const angleToDirectionMap: Record<Direction, 0 | 90 | 180 | 270> = {
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[Direction.NORTH]: 0,
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[Direction.EAST]: 90,
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[Direction.SOUTH]: 180,
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[Direction.WEST]: 270,
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||||
};
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const finalAngle =
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(360 + angleToDirectionMap[initialDirection] - rotationAngle) % 360;
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return (Object.keys(angleToDirectionMap) as Direction[]).find(
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(direction) => angleToDirectionMap[direction] === finalAngle,
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)!;
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}
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@ -0,0 +1,5 @@
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export enum ExitType {
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RAIL = "RAIL",
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ROAD = "ROAD",
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AMBIVALENT = "AMBIVALENT",
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}
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@ -0,0 +1,4 @@
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export enum InternalNodeType {
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NONE = "NONE",
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STATION = "STATION",
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}
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@ -0,0 +1,410 @@
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import { Piece } from "../types/Piece";
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import { Direction } from "./Direction";
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import { InternalNodeType } from "./InternalNodeType";
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import { TrackType } from "./TrackType";
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||||
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const STRAIGHT_RAIL: Piece = new Piece({
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useInternalTracks: false,
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||||
trackDefinitions: [
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||||
{
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||||
startPoint: Direction.NORTH,
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||||
endPoint: Direction.SOUTH,
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||||
type: TrackType.RAIL,
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||||
},
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||||
],
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});
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const TURN_RAIL: Piece = new Piece({
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useInternalTracks: false,
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trackDefinitions: [
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{
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||||
startPoint: Direction.SOUTH,
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||||
endPoint: Direction.EAST,
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||||
type: TrackType.RAIL,
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||||
},
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||||
],
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||||
});
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||||
const FOUR_WAY_CROSS_RAIL: Piece = new Piece({
|
||||
useInternalTracks: true,
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||||
internalNodeType: InternalNodeType.NONE,
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||||
trackDefinitions: [
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||||
{
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||||
startPoint: Direction.NORTH,
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||||
type: TrackType.RAIL,
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||||
},
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||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.RAIL,
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||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
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||||
type: TrackType.RAIL,
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||||
},
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||||
{
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||||
startPoint: Direction.WEST,
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||||
type: TrackType.RAIL,
|
||||
},
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||||
],
|
||||
});
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||||
const T_JUNCTION_RAIL: Piece = new Piece({
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||||
useInternalTracks: true,
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||||
internalNodeType: InternalNodeType.NONE,
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||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
const DEAD_END_STATION_RAIL: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
const TURN_RAIL_TO_ROAD: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const T_JUNCTION_WITH_ROAD_ON_SIDE: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const FOUR_WAY_WITH_ONE_ROAD: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
const T_JUNCTION_WITH_ROAD_AT_CENTER: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
const STRAIGHT_TRACK_CHANGE: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
const DEAD_END_STATION_ROAD: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const T_JUNCTION_WITH_RAIL_AT_CENTER: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const FOUR_WAY_PERPENDICULAR_CROSSING: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const FOUR_WAY_WITH_ONE_RAIL: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const FOUR_WAY_TURNING_CROSSING: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.STATION,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
const LEVEL_CROSSING: Piece = new Piece({
|
||||
useInternalTracks: false,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
endPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
endPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const STRAIGHT_ROAD: Piece = new Piece({
|
||||
useInternalTracks: false,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
endPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const T_JUNCTION_ROAD: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.NONE,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const FOUR_WAY_CROSS_ROAD: Piece = new Piece({
|
||||
useInternalTracks: true,
|
||||
internalNodeType: InternalNodeType.NONE,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.SOUTH,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const DOUBLE_TURN_ROAD: Piece = new Piece({
|
||||
useInternalTracks: false,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
endPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
endPoint: Direction.SOUTH,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const TURN_ROAD: Piece = new Piece({
|
||||
useInternalTracks: false,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
endPoint: Direction.WEST,
|
||||
type: TrackType.ROAD,
|
||||
},
|
||||
],
|
||||
});
|
||||
const DOUBLE_TURN_RAIL: Piece = new Piece({
|
||||
useInternalTracks: false,
|
||||
trackDefinitions: [
|
||||
{
|
||||
startPoint: Direction.NORTH,
|
||||
endPoint: Direction.WEST,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
{
|
||||
startPoint: Direction.EAST,
|
||||
endPoint: Direction.SOUTH,
|
||||
type: TrackType.RAIL,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
export enum PieceId {
|
||||
P01 = "P01",
|
||||
P02 = "P02",
|
||||
P03 = "P03",
|
||||
P04 = "P04",
|
||||
P05 = "P05",
|
||||
P06 = "P06",
|
||||
P07 = "P07",
|
||||
P08 = "P08",
|
||||
P09 = "P09",
|
||||
P10 = "P10",
|
||||
P11 = "P11",
|
||||
P12 = "P12",
|
||||
P13 = "P13",
|
||||
P14 = "P14",
|
||||
P15 = "P15",
|
||||
P16 = "P16",
|
||||
P17 = "P17",
|
||||
P18 = "P18",
|
||||
P19 = "P19",
|
||||
P20 = "P20",
|
||||
P21 = "P21",
|
||||
P22 = "P22",
|
||||
}
|
||||
|
||||
export const pieceMap: Record<PieceId, Piece> = {
|
||||
[PieceId.P01]: STRAIGHT_RAIL,
|
||||
[PieceId.P02]: TURN_RAIL,
|
||||
[PieceId.P03]: FOUR_WAY_CROSS_RAIL,
|
||||
[PieceId.P04]: T_JUNCTION_RAIL,
|
||||
[PieceId.P05]: DEAD_END_STATION_RAIL,
|
||||
[PieceId.P06]: TURN_RAIL_TO_ROAD,
|
||||
[PieceId.P07]: T_JUNCTION_WITH_ROAD_ON_SIDE,
|
||||
[PieceId.P08]: FOUR_WAY_WITH_ONE_ROAD,
|
||||
[PieceId.P09]: T_JUNCTION_WITH_ROAD_AT_CENTER,
|
||||
[PieceId.P10]: STRAIGHT_TRACK_CHANGE,
|
||||
[PieceId.P11]: DEAD_END_STATION_ROAD,
|
||||
[PieceId.P12]: T_JUNCTION_WITH_RAIL_AT_CENTER,
|
||||
[PieceId.P13]: FOUR_WAY_PERPENDICULAR_CROSSING,
|
||||
[PieceId.P14]: FOUR_WAY_WITH_ONE_RAIL,
|
||||
[PieceId.P15]: FOUR_WAY_TURNING_CROSSING,
|
||||
[PieceId.P16]: LEVEL_CROSSING,
|
||||
[PieceId.P17]: STRAIGHT_ROAD,
|
||||
[PieceId.P18]: T_JUNCTION_ROAD,
|
||||
[PieceId.P19]: FOUR_WAY_CROSS_ROAD,
|
||||
[PieceId.P20]: DOUBLE_TURN_ROAD,
|
||||
[PieceId.P21]: TURN_ROAD,
|
||||
[PieceId.P22]: DOUBLE_TURN_RAIL,
|
||||
};
|
||||
|
|
@ -1,8 +1,22 @@
|
|||
export * from "./constants/CellType";
|
||||
export * from "./constants/Direction";
|
||||
export * from "./constants/ExitType";
|
||||
export * from "./constants/InternalNodeType";
|
||||
export * from "./constants/Pieces";
|
||||
export * from "./constants/TrackType";
|
||||
export * from "./server-events/CreateLobbyError";
|
||||
export * from "./server-events/ServerError";
|
||||
export * from "./server-events/ServerEvent";
|
||||
export * from "./server-events/StartRoundEvent";
|
||||
export * from "./server-events/UpdateLobbyEvent";
|
||||
export * from "./client-events/ClientEvent";
|
||||
export * from "./client-events/CreateLobbyEvent";
|
||||
export * from "./client-events/JoinLobbyEvent";
|
||||
export * from "./types/Border";
|
||||
export * from "./types/Cell";
|
||||
export * from "./types/Exit";
|
||||
export * from "./types/ExternalNode";
|
||||
export * from "./types/InternalNode";
|
||||
export * from "./types/Piece";
|
||||
export * from "./types/PlacedPiece";
|
||||
export * from "./BoardBuilder";
|
||||
|
|
|
|||
|
|
@ -9,8 +9,7 @@
|
|||
"version": "1.0.0",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"socket.io": "^4.8.1",
|
||||
"socket.io-client": "^4.8.1"
|
||||
"uuid": "^11.0.3"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^8.0.0",
|
||||
|
|
@ -241,31 +240,11 @@
|
|||
"url": "https://opencollective.com/unts"
|
||||
}
|
||||
},
|
||||
"node_modules/@socket.io/component-emitter": {
|
||||
"version": "3.1.2",
|
||||
"resolved": "https://registry.npmjs.org/@socket.io/component-emitter/-/component-emitter-3.1.2.tgz",
|
||||
"integrity": "sha512-9BCxFwvbGg/RsZK9tjXd8s4UcwR0MWeFQ1XEKIQVVvAGJyINdrqKMcTRyLoK8Rse1GjzLV9cwjWV1olXRWEXVA==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/@types/cookie": {
|
||||
"version": "0.4.1",
|
||||
"resolved": "https://registry.npmjs.org/@types/cookie/-/cookie-0.4.1.tgz",
|
||||
"integrity": "sha512-XW/Aa8APYr6jSVVA1y/DEIZX0/GMKLEVekNG727R8cs56ahETkRAy/3DR7+fJyh7oUgGwNQaRfXCun0+KbWY7Q==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/@types/cors": {
|
||||
"version": "2.8.17",
|
||||
"resolved": "https://registry.npmjs.org/@types/cors/-/cors-2.8.17.tgz",
|
||||
"integrity": "sha512-8CGDvrBj1zgo2qE+oS3pOCyYNqCPryMWY2bGfwA0dcfopWGgxs+78df0Rs3rc9THP4JkOhLsAa+15VdpAqkcUA==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@types/node": "*"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "22.9.0",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.9.0.tgz",
|
||||
"integrity": "sha512-vuyHg81vvWA1Z1ELfvLko2c8f34gyA0zaic0+Rllc5lbCnbSyuvb2Oxpm6TAUAC/2xZN3QGqxBNggD1nNR2AfQ==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"undici-types": "~6.19.8"
|
||||
}
|
||||
|
|
@ -488,19 +467,6 @@
|
|||
"dev": true,
|
||||
"license": "ISC"
|
||||
},
|
||||
"node_modules/accepts": {
|
||||
"version": "1.3.8",
|
||||
"resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.8.tgz",
|
||||
"integrity": "sha512-PYAthTa2m2VKxuvSD3DPC/Gy+U+sOA1LAuT8mkmRuvw+NACSaeXEQ+NHcVF7rONl6qcaxV3Uuemwawk+7+SJLw==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"mime-types": "~2.1.34",
|
||||
"negotiator": "0.6.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 0.6"
|
||||
}
|
||||
},
|
||||
"node_modules/acorn": {
|
||||
"version": "8.14.0",
|
||||
"resolved": "https://registry.npmjs.org/acorn/-/acorn-8.14.0.tgz",
|
||||
|
|
@ -581,15 +547,6 @@
|
|||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/base64id": {
|
||||
"version": "2.0.0",
|
||||
"resolved": "https://registry.npmjs.org/base64id/-/base64id-2.0.0.tgz",
|
||||
"integrity": "sha512-lGe34o6EHj9y3Kts9R4ZYs/Gr+6N7MCaMlIFA3F1R2O5/m7K06AxfSeO5530PEERE6/WyEg3lsuyw4GHlPZHog==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": "^4.5.0 || >= 5.9"
|
||||
}
|
||||
},
|
||||
"node_modules/brace-expansion": {
|
||||
"version": "2.0.1",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-2.0.1.tgz",
|
||||
|
|
@ -667,28 +624,6 @@
|
|||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/cookie": {
|
||||
"version": "0.7.2",
|
||||
"resolved": "https://registry.npmjs.org/cookie/-/cookie-0.7.2.tgz",
|
||||
"integrity": "sha512-yki5XnKuf750l50uGTllt6kKILY4nQ1eNIQatoXEByZ5dWgnKqbnqmTrBE5B4N7lrMJKQ2ytWMiTO2o0v6Ew/w==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 0.6"
|
||||
}
|
||||
},
|
||||
"node_modules/cors": {
|
||||
"version": "2.8.5",
|
||||
"resolved": "https://registry.npmjs.org/cors/-/cors-2.8.5.tgz",
|
||||
"integrity": "sha512-KIHbLJqu73RGr/hnbrO9uBeixNGuvSQjul/jdFvS/KFSIH1hWVd1ng7zOHx+YrEfInLG7q4n6GHQ9cDtxv/P6g==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"object-assign": "^4",
|
||||
"vary": "^1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 0.10"
|
||||
}
|
||||
},
|
||||
"node_modules/cross-spawn": {
|
||||
"version": "7.0.6",
|
||||
"resolved": "https://registry.npmjs.org/cross-spawn/-/cross-spawn-7.0.6.tgz",
|
||||
|
|
@ -708,6 +643,7 @@
|
|||
"version": "4.3.7",
|
||||
"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.7.tgz",
|
||||
"integrity": "sha512-Er2nc/H7RrMXZBFCEim6TCmMk02Z8vLC2Rbi1KEBggpo0fS6l0S1nnapwmIi3yW/+GOJap1Krg4w0Hg80oCqgQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"ms": "^2.1.3"
|
||||
|
|
@ -741,49 +677,6 @@
|
|||
"node": ">=6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/engine.io": {
|
||||
"version": "6.6.2",
|
||||
"resolved": "https://registry.npmjs.org/engine.io/-/engine.io-6.6.2.tgz",
|
||||
"integrity": "sha512-gmNvsYi9C8iErnZdVcJnvCpSKbWTt1E8+JZo8b+daLninywUWi5NQ5STSHZ9rFjFO7imNcvb8Pc5pe/wMR5xEw==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@types/cookie": "^0.4.1",
|
||||
"@types/cors": "^2.8.12",
|
||||
"@types/node": ">=10.0.0",
|
||||
"accepts": "~1.3.4",
|
||||
"base64id": "2.0.0",
|
||||
"cookie": "~0.7.2",
|
||||
"cors": "~2.8.5",
|
||||
"debug": "~4.3.1",
|
||||
"engine.io-parser": "~5.2.1",
|
||||
"ws": "~8.17.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=10.2.0"
|
||||
}
|
||||
},
|
||||
"node_modules/engine.io-client": {
|
||||
"version": "6.6.2",
|
||||
"resolved": "https://registry.npmjs.org/engine.io-client/-/engine.io-client-6.6.2.tgz",
|
||||
"integrity": "sha512-TAr+NKeoVTjEVW8P3iHguO1LO6RlUz9O5Y8o7EY0fU+gY1NYqas7NN3slpFtbXEsLMHk0h90fJMfKjRkQ0qUIw==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@socket.io/component-emitter": "~3.1.0",
|
||||
"debug": "~4.3.1",
|
||||
"engine.io-parser": "~5.2.1",
|
||||
"ws": "~8.17.1",
|
||||
"xmlhttprequest-ssl": "~2.1.1"
|
||||
}
|
||||
},
|
||||
"node_modules/engine.io-parser": {
|
||||
"version": "5.2.3",
|
||||
"resolved": "https://registry.npmjs.org/engine.io-parser/-/engine.io-parser-5.2.3.tgz",
|
||||
"integrity": "sha512-HqD3yTBfnBxIrbnM1DoD6Pcq8NECnh8d4As1Qgh0z5Gg3jRRIqijury0CL3ghu/edArpUYiYqQiDUQBIs4np3Q==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/escape-string-regexp": {
|
||||
"version": "4.0.0",
|
||||
"resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-4.0.0.tgz",
|
||||
|
|
@ -1472,27 +1365,6 @@
|
|||
"node": ">=8.6"
|
||||
}
|
||||
},
|
||||
"node_modules/mime-db": {
|
||||
"version": "1.52.0",
|
||||
"resolved": "https://registry.npmjs.org/mime-db/-/mime-db-1.52.0.tgz",
|
||||
"integrity": "sha512-sPU4uV7dYlvtWJxwwxHD0PuihVNiE7TyAbQ5SWxDCB9mUYvOgroQOwYQQOKPJ8CIbE+1ETVlOoK1UC2nU3gYvg==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 0.6"
|
||||
}
|
||||
},
|
||||
"node_modules/mime-types": {
|
||||
"version": "2.1.35",
|
||||
"resolved": "https://registry.npmjs.org/mime-types/-/mime-types-2.1.35.tgz",
|
||||
"integrity": "sha512-ZDY+bPm5zTTF+YpCrAU9nK0UgICYPT0QtT1NZWFv4s++TNkcgVaT0g6+4R2uI4MjQjzysHB1zxuWL50hzaeXiw==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"mime-db": "1.52.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 0.6"
|
||||
}
|
||||
},
|
||||
"node_modules/minimatch": {
|
||||
"version": "9.0.5",
|
||||
"resolved": "https://registry.npmjs.org/minimatch/-/minimatch-9.0.5.tgz",
|
||||
|
|
@ -1513,6 +1385,7 @@
|
|||
"version": "2.1.3",
|
||||
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz",
|
||||
"integrity": "sha512-6FlzubTLZG3J2a/NVCAleEhjzq5oxgHyaCU9yYXvcLsvoVaHJq/s5xXI6/XXP6tz7R9xAOtHnSO/tXtF3WRTlA==",
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/natural-compare": {
|
||||
|
|
@ -1522,24 +1395,6 @@
|
|||
"dev": true,
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/negotiator": {
|
||||
"version": "0.6.3",
|
||||
"resolved": "https://registry.npmjs.org/negotiator/-/negotiator-0.6.3.tgz",
|
||||
"integrity": "sha512-+EUsqGPLsM+j/zdChZjsnX51g4XrHFOIXwfnCVPGlQk/k5giakcKsuxCObBRu6DSm9opw/O6slWbJdghQM4bBg==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 0.6"
|
||||
}
|
||||
},
|
||||
"node_modules/object-assign": {
|
||||
"version": "4.1.1",
|
||||
"resolved": "https://registry.npmjs.org/object-assign/-/object-assign-4.1.1.tgz",
|
||||
"integrity": "sha512-rJgTQnkUnH1sFw8yT6VSU3zD3sWmu6sZhIseY8VX+GRu3P6F7Fu+JNDoXfklElbLJSnc3FUQHVe4cU5hj+BcUg==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=0.10.0"
|
||||
}
|
||||
},
|
||||
"node_modules/once": {
|
||||
"version": "1.4.0",
|
||||
"resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
|
||||
|
|
@ -1825,62 +1680,6 @@
|
|||
"node": ">=8"
|
||||
}
|
||||
},
|
||||
"node_modules/socket.io": {
|
||||
"version": "4.8.1",
|
||||
"resolved": "https://registry.npmjs.org/socket.io/-/socket.io-4.8.1.tgz",
|
||||
"integrity": "sha512-oZ7iUCxph8WYRHHcjBEc9unw3adt5CmSNlppj/5Q4k2RIrhl8Z5yY2Xr4j9zj0+wzVZ0bxmYoGSzKJnRl6A4yg==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"accepts": "~1.3.4",
|
||||
"base64id": "~2.0.0",
|
||||
"cors": "~2.8.5",
|
||||
"debug": "~4.3.2",
|
||||
"engine.io": "~6.6.0",
|
||||
"socket.io-adapter": "~2.5.2",
|
||||
"socket.io-parser": "~4.2.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=10.2.0"
|
||||
}
|
||||
},
|
||||
"node_modules/socket.io-adapter": {
|
||||
"version": "2.5.5",
|
||||
"resolved": "https://registry.npmjs.org/socket.io-adapter/-/socket.io-adapter-2.5.5.tgz",
|
||||
"integrity": "sha512-eLDQas5dzPgOWCk9GuuJC2lBqItuhKI4uxGgo9aIV7MYbk2h9Q6uULEh8WBzThoI7l+qU9Ast9fVUmkqPP9wYg==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"debug": "~4.3.4",
|
||||
"ws": "~8.17.1"
|
||||
}
|
||||
},
|
||||
"node_modules/socket.io-client": {
|
||||
"version": "4.8.1",
|
||||
"resolved": "https://registry.npmjs.org/socket.io-client/-/socket.io-client-4.8.1.tgz",
|
||||
"integrity": "sha512-hJVXfu3E28NmzGk8o1sHhN3om52tRvwYeidbj7xKy2eIIse5IoKX3USlS6Tqt3BHAtflLIkCQBkzVrEEfWUyYQ==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@socket.io/component-emitter": "~3.1.0",
|
||||
"debug": "~4.3.2",
|
||||
"engine.io-client": "~6.6.1",
|
||||
"socket.io-parser": "~4.2.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/socket.io-parser": {
|
||||
"version": "4.2.4",
|
||||
"resolved": "https://registry.npmjs.org/socket.io-parser/-/socket.io-parser-4.2.4.tgz",
|
||||
"integrity": "sha512-/GbIKmo8ioc+NIWIhwdecY0ge+qVBSMdgxGygevmdHj24bsfgtCmcUUcQ5ZzcylGFHsN3k4HB4Cgkl96KVnuew==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@socket.io/component-emitter": "~3.1.0",
|
||||
"debug": "~4.3.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/strip-ansi": {
|
||||
"version": "6.0.1",
|
||||
"resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-6.0.1.tgz",
|
||||
|
|
@ -1951,56 +1750,20 @@
|
|||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"is-number": "^7.0.0"
|
||||
"socket.io": "^4.8.1",
|
||||
"socket.io-client": "^4.8.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=8.0"
|
||||
"devDependencies": {
|
||||
"@types/node": "^22.9.0",
|
||||
"typescript": "^5.6.3"
|
||||
}
|
||||
},
|
||||
"node_modules/ts-api-utils": {
|
||||
"version": "1.4.0",
|
||||
"resolved": "https://registry.npmjs.org/ts-api-utils/-/ts-api-utils-1.4.0.tgz",
|
||||
"integrity": "sha512-032cPxaEKwM+GT3vA5JXNzIaizx388rhsSW79vGRNGXfRRAdEAn2mvk36PvK5HnOchyWZ7afLEXqYCvPCrzuzQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=16"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"typescript": ">=4.2.0"
|
||||
}
|
||||
},
|
||||
"node_modules/tslib": {
|
||||
"version": "2.8.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.8.1.tgz",
|
||||
"integrity": "sha512-oJFu94HQb+KVduSUQL7wnpmqnfmLsOA/nAh6b6EH0wCEoK0/mPeXU6c3wKDV83MkOuHPRHtSXKKU99IBazS/2w==",
|
||||
"dev": true,
|
||||
"license": "0BSD"
|
||||
},
|
||||
"node_modules/type-check": {
|
||||
"version": "0.4.0",
|
||||
"resolved": "https://registry.npmjs.org/type-check/-/type-check-0.4.0.tgz",
|
||||
"integrity": "sha512-XleUoc9uwGXqjWwXaUTZAmzMcFZ5858QA2vvx1Ur5xIcixXIP+8LnFDgRplU30us6teqdlskFfu+ae4K79Ooew==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"node_modules/@types/node": {
|
||||
"version": "22.9.0",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.9.0.tgz",
|
||||
"integrity": "sha512-vuyHg81vvWA1Z1ELfvLko2c8f34gyA0zaic0+Rllc5lbCnbSyuvb2Oxpm6TAUAC/2xZN3QGqxBNggD1nNR2AfQ==",
|
||||
"dependencies": {
|
||||
"prelude-ls": "^1.2.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">= 0.8.0"
|
||||
}
|
||||
},
|
||||
"node_modules/type-fest": {
|
||||
"version": "0.20.2",
|
||||
"resolved": "https://registry.npmjs.org/type-fest/-/type-fest-0.20.2.tgz",
|
||||
"integrity": "sha512-Ne+eE4r0/iWnpAxD852z3A+N0Bt5RN//NjJwRd2VFHEmrywxf5vsZlh4R6lixl6B+wz/8d+maTSAkN1FIkI3LQ==",
|
||||
"dev": true,
|
||||
"license": "(MIT OR CC0-1.0)",
|
||||
"engines": {
|
||||
"node": ">=10"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://github.com/sponsors/sindresorhus"
|
||||
"undici-types": "~6.19.8"
|
||||
}
|
||||
},
|
||||
"node_modules/typescript": {
|
||||
|
|
@ -2016,37 +1779,11 @@
|
|||
"node": ">=14.17"
|
||||
}
|
||||
},
|
||||
"node_modules/typescript-eslint": {
|
||||
"version": "8.15.0",
|
||||
"resolved": "https://registry.npmjs.org/typescript-eslint/-/typescript-eslint-8.15.0.tgz",
|
||||
"integrity": "sha512-wY4FRGl0ZI+ZU4Jo/yjdBu0lVTSML58pu6PgGtJmCufvzfV565pUF6iACQt092uFOd49iLOTX/sEVmHtbSrS+w==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/eslint-plugin": "8.15.0",
|
||||
"@typescript-eslint/parser": "8.15.0",
|
||||
"@typescript-eslint/utils": "8.15.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"eslint": "^8.57.0 || ^9.0.0"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"typescript": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/undici-types": {
|
||||
"version": "6.19.8",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-6.19.8.tgz",
|
||||
"integrity": "sha512-ve2KP6f/JnbPBFyobGHuerC9g1FYGn/F8n1LWTwNxCEzd6IfqTwUQcNXgEtmmQ6DlRrC1hrSrBnCZPokRrDHjw=="
|
||||
"integrity": "sha512-ve2KP6f/JnbPBFyobGHuerC9g1FYGn/F8n1LWTwNxCEzd6IfqTwUQcNXgEtmmQ6DlRrC1hrSrBnCZPokRrDHjw==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/uri-js": {
|
||||
"version": "4.4.1",
|
||||
|
|
@ -2058,13 +1795,17 @@
|
|||
"punycode": "^2.1.0"
|
||||
}
|
||||
},
|
||||
"node_modules/vary": {
|
||||
"version": "1.1.2",
|
||||
"resolved": "https://registry.npmjs.org/vary/-/vary-1.1.2.tgz",
|
||||
"integrity": "sha512-BNGbWLfd0eUPabhkXUVm0j8uuvREyTh5ovRa/dyow/BqAbZJyC+5fU+IzQOzmAKzYqYRAISoRhdQr3eIZ/PXqg==",
|
||||
"node_modules/uuid": {
|
||||
"version": "11.0.3",
|
||||
"resolved": "https://registry.npmjs.org/uuid/-/uuid-11.0.3.tgz",
|
||||
"integrity": "sha512-d0z310fCWv5dJwnX1Y/MncBAqGMKEzlBb1AOf7z9K8ALnd0utBX/msg/fA0+sbyN1ihbMsLhrBlnl1ak7Wa0rg==",
|
||||
"funding": [
|
||||
"https://github.com/sponsors/broofa",
|
||||
"https://github.com/sponsors/ctavan"
|
||||
],
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 0.8"
|
||||
"bin": {
|
||||
"uuid": "dist/esm/bin/uuid"
|
||||
}
|
||||
},
|
||||
"node_modules/which": {
|
||||
|
|
@ -2100,35 +1841,6 @@
|
|||
"dev": true,
|
||||
"license": "ISC"
|
||||
},
|
||||
"node_modules/ws": {
|
||||
"version": "8.17.1",
|
||||
"resolved": "https://registry.npmjs.org/ws/-/ws-8.17.1.tgz",
|
||||
"integrity": "sha512-6XQFvXTkbfUOZOKKILFG1PDK2NDQs4azKQl26T0YS5CxqWLgXajbPZ+h4gZekJyRqFU8pvnbAbbs/3TgRPy+GQ==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=10.0.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"bufferutil": "^4.0.1",
|
||||
"utf-8-validate": ">=5.0.2"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"bufferutil": {
|
||||
"optional": true
|
||||
},
|
||||
"utf-8-validate": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/xmlhttprequest-ssl": {
|
||||
"version": "2.1.2",
|
||||
"resolved": "https://registry.npmjs.org/xmlhttprequest-ssl/-/xmlhttprequest-ssl-2.1.2.tgz",
|
||||
"integrity": "sha512-TEU+nJVUUnA4CYJFLvK5X9AOeH4KvDvhIfm0vV1GaQRtchnG0hgK5p8hw/xjv8cunWYCsiPCSDzObPyhEwq3KQ==",
|
||||
"engines": {
|
||||
"node": ">=0.4.0"
|
||||
}
|
||||
},
|
||||
"node_modules/yocto-queue": {
|
||||
"version": "0.1.0",
|
||||
"resolved": "https://registry.npmjs.org/yocto-queue/-/yocto-queue-0.1.0.tgz",
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@
|
|||
},
|
||||
"dependencies": {
|
||||
"socket.io": "^4.8.1",
|
||||
"socket.io-client": "^4.8.1"
|
||||
"socket.io-client": "^4.8.1",
|
||||
"uuid": "^11.0.3"
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,22 @@
|
|||
import { Socket as ServerSocket } from "socket.io";
|
||||
import { Socket as ClientSocket } from "socket.io-client";
|
||||
import { ServerEvent } from "./ServerEvent";
|
||||
import { PieceId } from "../constants/Pieces";
|
||||
|
||||
export type StartRoundEvent = {
|
||||
pieceIds: PieceId[];
|
||||
};
|
||||
|
||||
export const emitStartRoundEvent = (
|
||||
socket: ServerSocket,
|
||||
payload: StartRoundEvent,
|
||||
) => {
|
||||
socket.emit(ServerEvent.START_ROUND, payload);
|
||||
};
|
||||
|
||||
export function attachHandlerToStartRoundEvent(
|
||||
socket: ClientSocket,
|
||||
handler: (event: StartRoundEvent) => void,
|
||||
): void {
|
||||
socket.once(ServerEvent.START_ROUND, handler);
|
||||
}
|
||||
|
|
@ -1,14 +1,22 @@
|
|||
import { Socket } from "socket.io-client";
|
||||
import { Socket as ServerSocket } from "socket.io";
|
||||
import { Socket as ClientSocket } from "socket.io-client";
|
||||
import { ServerEvent } from "./ServerEvent";
|
||||
|
||||
export type UpdateLobbyEvent = {
|
||||
playerNames: Array<string>;
|
||||
gameCode: string;
|
||||
};
|
||||
|
||||
export const emitUpdateLobbyEvent = (
|
||||
socket: ServerSocket,
|
||||
payload: UpdateLobbyEvent,
|
||||
) => {
|
||||
socket.emit(ServerEvent.LOBBY_UPDATE, payload);
|
||||
};
|
||||
|
||||
export function attachHandlerToUpdateLobbyEvent(
|
||||
socket: Socket,
|
||||
socket: ClientSocket,
|
||||
handler: (event: UpdateLobbyEvent) => void,
|
||||
): () => void {
|
||||
socket.on(ServerEvent.LOBBY_UPDATE, handler);
|
||||
return () => socket.off(ServerEvent.LOBBY_UPDATE, handler);
|
||||
): void {
|
||||
socket.once(ServerEvent.LOBBY_UPDATE, handler);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,22 @@
|
|||
import { Exit } from "./Exit";
|
||||
import { ExternalNode } from "./ExternalNode";
|
||||
|
||||
export class Border {
|
||||
private readonly firstNode: ExternalNode;
|
||||
private readonly secondNode: ExternalNode | Exit;
|
||||
|
||||
constructor(firstNode: ExternalNode, secondNode: ExternalNode | Exit) {
|
||||
this.firstNode = firstNode;
|
||||
this.secondNode = secondNode;
|
||||
}
|
||||
|
||||
public traverseFrom(node: ExternalNode): ExternalNode | Exit {
|
||||
if (node === this.firstNode) {
|
||||
return this.secondNode;
|
||||
}
|
||||
if (node === this.secondNode) {
|
||||
return this.firstNode;
|
||||
}
|
||||
throw Error("Unable to traverse border");
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,112 @@
|
|||
import { CellType } from "../constants/CellType";
|
||||
import { Direction } from "../constants/Direction";
|
||||
import { ExitType } from "../constants/ExitType";
|
||||
import { PieceId, pieceMap } from "../constants/Pieces";
|
||||
import { Exit } from "./Exit";
|
||||
import { ExternalNode } from "./ExternalNode";
|
||||
import { InternalNode } from "./InternalNode";
|
||||
import { Piece } from "./Piece";
|
||||
import { PlacedPiece } from "./PlacedPiece";
|
||||
|
||||
export class Cell {
|
||||
public readonly externalNodes: Map<Direction, ExternalNode>;
|
||||
public readonly cellType: CellType;
|
||||
public placedPiece?: {
|
||||
piece: PlacedPiece;
|
||||
id: PieceId;
|
||||
};
|
||||
|
||||
constructor(cellType: CellType) {
|
||||
this.externalNodes = new Map([
|
||||
[Direction.NORTH, new ExternalNode(this, Direction.NORTH)],
|
||||
[Direction.SOUTH, new ExternalNode(this, Direction.SOUTH)],
|
||||
[Direction.EAST, new ExternalNode(this, Direction.EAST)],
|
||||
[Direction.WEST, new ExternalNode(this, Direction.WEST)],
|
||||
]);
|
||||
this.cellType = cellType;
|
||||
}
|
||||
|
||||
public getNodeAt(direction: Direction): ExternalNode {
|
||||
const node = this.externalNodes.get(direction);
|
||||
if (!node) throw Error(`Could not find node at ${direction}`);
|
||||
return node!;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param rotation in degrees counter-clockwise
|
||||
*/
|
||||
public placePiece(pieceId: PieceId, rotation: 0 | 90 | 180 | 270) {
|
||||
if (this.placedPiece !== undefined) return;
|
||||
const piece: Piece = pieceMap[pieceId].rotate(rotation);
|
||||
|
||||
this.validatePiecePlacement(piece);
|
||||
|
||||
this.placedPiece = {
|
||||
piece: piece.toPlacedPiece(this),
|
||||
id: pieceId,
|
||||
};
|
||||
}
|
||||
|
||||
private validatePiecePlacement(piece: Piece) {
|
||||
const hasAnyConnection = Array.from(piece.tracks)
|
||||
.map((track) => {
|
||||
const trackExternalNodes = [
|
||||
this.getNodeAt(track.joinedPoints.firstPoint),
|
||||
];
|
||||
if (!(track.joinedPoints.secondPoint instanceof InternalNode)) {
|
||||
trackExternalNodes.push(
|
||||
this.getNodeAt(track.joinedPoints.secondPoint),
|
||||
);
|
||||
}
|
||||
return {
|
||||
trackExternalNodes: trackExternalNodes,
|
||||
trackType: track.type,
|
||||
};
|
||||
})
|
||||
.reduce((isConnected, { trackExternalNodes, trackType }) => {
|
||||
let isTrackConnected: boolean = false;
|
||||
trackExternalNodes
|
||||
.filter((node) => node.traverseBorder() instanceof Exit)
|
||||
.forEach((node) => {
|
||||
const exitType = (node.traverseBorder() as Exit).type;
|
||||
isTrackConnected = true;
|
||||
if (
|
||||
exitType !== ExitType.AMBIVALENT &&
|
||||
exitType.toString() !== trackType.toString()
|
||||
) {
|
||||
throw Error(
|
||||
`Unable to place piece, invalid exit type at direction ${node.direction}`,
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
trackExternalNodes
|
||||
.filter((node) => node.traverseBorder() instanceof ExternalNode)
|
||||
.forEach((node) => {
|
||||
const adjacentExternalNode = node.traverseBorder() as ExternalNode;
|
||||
const adjacentTrack =
|
||||
adjacentExternalNode.cell.placedPiece?.piece.findTrackForDirection(
|
||||
adjacentExternalNode.direction,
|
||||
);
|
||||
if (adjacentTrack !== undefined) {
|
||||
isTrackConnected = true;
|
||||
if (adjacentTrack.type !== trackType) {
|
||||
throw Error(
|
||||
`Unable to place piece next to another due to conflicting track types at ${node.direction}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return isConnected || isTrackConnected;
|
||||
}, false);
|
||||
|
||||
if (!hasAnyConnection) {
|
||||
throw Error("No adjacent exit or piece available to connect to");
|
||||
}
|
||||
}
|
||||
|
||||
public removePiece() {
|
||||
this.placedPiece = undefined;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
import { ExitType } from "../constants/ExitType";
|
||||
|
||||
export class Exit {
|
||||
public readonly type: ExitType;
|
||||
|
||||
constructor(type: ExitType) {
|
||||
this.type = type;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,29 @@
|
|||
import { Direction } from "../constants/Direction";
|
||||
import { Border } from "./Border";
|
||||
import { Cell } from "./Cell";
|
||||
import { Exit } from "./Exit";
|
||||
|
||||
export class ExternalNode {
|
||||
public readonly direction: Direction;
|
||||
private border?: Border;
|
||||
public readonly cell: Cell;
|
||||
|
||||
constructor(cell: Cell, direction: Direction) {
|
||||
this.cell = cell;
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
public linkToNode(other: ExternalNode | Exit) {
|
||||
this.border = new Border(this, other);
|
||||
if (other instanceof ExternalNode) {
|
||||
other.border = this.border;
|
||||
}
|
||||
}
|
||||
|
||||
public traverseBorder(): ExternalNode | Exit {
|
||||
if (!this.border) {
|
||||
throw Error(`Missing border for node`);
|
||||
}
|
||||
return this.border.traverseFrom(this);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,12 @@
|
|||
import { v4 as uuidv4 } from "uuid";
|
||||
import { InternalNodeType } from "../constants/InternalNodeType";
|
||||
|
||||
export class InternalNode {
|
||||
id: string;
|
||||
type: InternalNodeType;
|
||||
|
||||
constructor(type: InternalNodeType) {
|
||||
this.id = uuidv4();
|
||||
this.type = type;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,115 @@
|
|||
import { Direction, rotateDirection } from "../constants/Direction";
|
||||
import { TrackType } from "../constants/TrackType";
|
||||
import { Cell } from "./Cell";
|
||||
import { InternalNode } from "./InternalNode";
|
||||
import { PlacedPiece } from "./PlacedPiece";
|
||||
import { InternalNodeType } from "../constants/InternalNodeType";
|
||||
|
||||
export interface PieceProps {
|
||||
readonly useInternalTracks: boolean;
|
||||
readonly internalNodeType?: InternalNodeType;
|
||||
readonly trackDefinitions: {
|
||||
readonly startPoint: Direction;
|
||||
readonly endPoint?: Direction;
|
||||
readonly type: TrackType;
|
||||
}[];
|
||||
}
|
||||
|
||||
type Track = {
|
||||
readonly joinedPoints: {
|
||||
readonly firstPoint: Direction;
|
||||
readonly secondPoint: Direction | InternalNode;
|
||||
};
|
||||
readonly type: TrackType;
|
||||
};
|
||||
|
||||
export class Piece {
|
||||
readonly tracks: Set<Track>;
|
||||
readonly internalNode?: InternalNode;
|
||||
|
||||
constructor(pieceProps: PieceProps) {
|
||||
if (pieceProps.useInternalTracks) {
|
||||
if (!pieceProps.internalNodeType) {
|
||||
throw Error(
|
||||
"Expected to find internal node type when useInternalTracks is set",
|
||||
);
|
||||
}
|
||||
this.internalNode = new InternalNode(pieceProps.internalNodeType);
|
||||
this.tracks = new Set(
|
||||
pieceProps.trackDefinitions.map((trackDefinition) => {
|
||||
return {
|
||||
joinedPoints: {
|
||||
firstPoint: trackDefinition.startPoint,
|
||||
secondPoint: this.internalNode!,
|
||||
},
|
||||
type: trackDefinition.type,
|
||||
};
|
||||
}),
|
||||
);
|
||||
} else {
|
||||
this.internalNode = undefined;
|
||||
this.tracks = new Set(
|
||||
pieceProps.trackDefinitions.map((trackDefinition) => {
|
||||
if (!trackDefinition.endPoint) {
|
||||
throw Error("Missing end point for non-internal track");
|
||||
}
|
||||
return {
|
||||
joinedPoints: {
|
||||
firstPoint: trackDefinition.startPoint,
|
||||
secondPoint: trackDefinition.endPoint,
|
||||
},
|
||||
type: trackDefinition.type,
|
||||
};
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
rotate(rotation: 0 | 90 | 180 | 270): Piece {
|
||||
return new Piece({
|
||||
useInternalTracks: this.internalNode !== undefined,
|
||||
internalNodeType: this.internalNode?.type,
|
||||
trackDefinitions: Array.from(this.tracks).map((track) => {
|
||||
if (track.joinedPoints.secondPoint instanceof InternalNode) {
|
||||
return {
|
||||
type: track.type,
|
||||
startPoint: rotateDirection(
|
||||
track.joinedPoints.firstPoint,
|
||||
rotation,
|
||||
),
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
type: track.type,
|
||||
startPoint: rotateDirection(
|
||||
track.joinedPoints.firstPoint,
|
||||
rotation,
|
||||
),
|
||||
endPoint: rotateDirection(track.joinedPoints.secondPoint, rotation),
|
||||
};
|
||||
}
|
||||
}),
|
||||
});
|
||||
}
|
||||
|
||||
toPlacedPiece(cell: Cell) {
|
||||
return new PlacedPiece(
|
||||
new Set(
|
||||
Array.from(this.tracks).map((track) => {
|
||||
return {
|
||||
nodes: {
|
||||
firstNode: cell.getNodeAt(track.joinedPoints.firstPoint),
|
||||
secondNode:
|
||||
track.joinedPoints.secondPoint instanceof InternalNode
|
||||
? (track.joinedPoints.secondPoint as InternalNode)
|
||||
: cell.getNodeAt(track.joinedPoints.secondPoint as Direction),
|
||||
},
|
||||
type: track.type,
|
||||
};
|
||||
}),
|
||||
),
|
||||
this.internalNode,
|
||||
cell,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
import { Direction } from "../constants/Direction";
|
||||
import { TrackType } from "../constants/TrackType";
|
||||
import { Cell } from "./Cell";
|
||||
import { ExternalNode } from "./ExternalNode";
|
||||
import { InternalNode } from "./InternalNode";
|
||||
|
||||
export class PlacedPiece {
|
||||
tracks: Set<{
|
||||
nodes: {
|
||||
firstNode: ExternalNode;
|
||||
secondNode: ExternalNode | InternalNode;
|
||||
};
|
||||
type: TrackType;
|
||||
}>;
|
||||
internalNode?: InternalNode;
|
||||
cell: Cell;
|
||||
constructor(
|
||||
tracks: Set<{
|
||||
nodes: {
|
||||
firstNode: ExternalNode;
|
||||
secondNode: ExternalNode | InternalNode;
|
||||
};
|
||||
type: TrackType;
|
||||
}>,
|
||||
internalNodes: InternalNode | undefined,
|
||||
cell: Cell,
|
||||
) {
|
||||
this.tracks = tracks;
|
||||
this.internalNode = internalNodes;
|
||||
this.cell = cell;
|
||||
}
|
||||
|
||||
public findTrackForDirection(direction: Direction) {
|
||||
return Array.from(this.tracks).find(
|
||||
(track) =>
|
||||
track.nodes.firstNode.direction === direction ||
|
||||
(track.nodes.secondNode instanceof ExternalNode &&
|
||||
track.nodes.secondNode.direction === direction),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
@ -13,7 +13,7 @@
|
|||
"@testing-library/react": "^13.4.0",
|
||||
"@testing-library/user-event": "^13.5.0",
|
||||
"@types/jest": "^27.5.2",
|
||||
"@types/node": "^16.18.119",
|
||||
"@types/node": "^17.0.29",
|
||||
"@types/react": "^18.3.12",
|
||||
"@types/react-dom": "^18.3.1",
|
||||
"interface": "file:../interface",
|
||||
|
|
@ -4201,9 +4201,9 @@
|
|||
"license": "MIT"
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "16.18.119",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-16.18.119.tgz",
|
||||
"integrity": "sha512-ia7V9a2FnhUFfetng4/sRPBMTwHZUkPFY736rb1cg9AgG7MZdR97q7/nLR9om+sq5f1la9C857E0l/nrI0RiFQ==",
|
||||
"version": "17.0.29",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-17.0.29.tgz",
|
||||
"integrity": "sha512-tx5jMmMFwx7wBwq/V7OohKDVb/JwJU5qCVkeLMh1//xycAJ/ESuw9aJ9SEtlCZDYi2pBfe4JkisSoAtbOsBNAA==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/@types/node-forge": {
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
"@testing-library/react": "^13.4.0",
|
||||
"@testing-library/user-event": "^13.5.0",
|
||||
"@types/jest": "^27.5.2",
|
||||
"@types/node": "^16.18.119",
|
||||
"@types/node": "^17.0.29",
|
||||
"@types/react": "^18.3.12",
|
||||
"@types/react-dom": "^18.3.1",
|
||||
"interface": "file:../interface",
|
||||
|
|
|
|||
|
After Width: | Height: | Size: 8.9 KiB |
|
After Width: | Height: | Size: 16 KiB |
|
After Width: | Height: | Size: 19 KiB |
|
After Width: | Height: | Size: 17 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 29 KiB |
|
After Width: | Height: | Size: 17 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 17 KiB |
|
After Width: | Height: | Size: 25 KiB |
|
After Width: | Height: | Size: 29 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 26 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 59 KiB |
|
After Width: | Height: | Size: 35 KiB |
|
After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
|
@ -1,15 +1,56 @@
|
|||
import React from "react";
|
||||
import React, { useCallback, useState } from "react";
|
||||
import { Socket } from "socket.io-client";
|
||||
import LandingPage from "./pages/landing/LandingPage";
|
||||
import GamePage from "./pages/game/GamePage";
|
||||
import "./App.scss";
|
||||
import LobbyPage from "./pages/lobby/LobbyPage";
|
||||
import {
|
||||
attachHandlerToStartRoundEvent,
|
||||
attachHandlerToUpdateLobbyEvent,
|
||||
PieceId,
|
||||
} from "interface";
|
||||
|
||||
export interface AppProps {
|
||||
socket: Socket;
|
||||
}
|
||||
|
||||
const App = (props: AppProps) => {
|
||||
const { socket } = props;
|
||||
const [renderedPage, setRenderedPage] = useState("LANDING");
|
||||
|
||||
const [initialPlayerNames, setInitialPlayerNames] = useState([] as string[]);
|
||||
const [gameCode, setGameCode] = useState("");
|
||||
const [initialPieceIds, setInitialPieceIds] = useState([] as PieceId[]);
|
||||
|
||||
const setupNextPageTransition = useCallback(() => {
|
||||
if (renderedPage === "LANDING") {
|
||||
attachHandlerToUpdateLobbyEvent(socket, (event) => {
|
||||
setInitialPlayerNames(event.playerNames);
|
||||
setGameCode(event.gameCode);
|
||||
setRenderedPage("LOBBY");
|
||||
});
|
||||
} else if (renderedPage === "LOBBY") {
|
||||
attachHandlerToStartRoundEvent(socket, (event) => {
|
||||
setInitialPieceIds(event.pieceIds);
|
||||
setRenderedPage("GAME");
|
||||
});
|
||||
}
|
||||
}, [renderedPage]);
|
||||
|
||||
setupNextPageTransition();
|
||||
return (
|
||||
<div id="app">
|
||||
<LandingPage {...props} />
|
||||
<div className="app">
|
||||
{renderedPage === "LANDING" && <LandingPage {...props} />}
|
||||
{renderedPage === "LOBBY" && (
|
||||
<LobbyPage
|
||||
{...props}
|
||||
initialPlayerNames={initialPlayerNames}
|
||||
gameCode={gameCode}
|
||||
/>
|
||||
)}
|
||||
{renderedPage === "GAME" && (
|
||||
<GamePage initialPieceIds={initialPieceIds} />
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -0,0 +1,17 @@
|
|||
h1 {
|
||||
text-align: center;
|
||||
padding: 10px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.game-panel {
|
||||
user-select: none; /* Standard syntax */
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
|
||||
.right-panel {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding: 50px;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,134 @@
|
|||
import React, { useState } from "react";
|
||||
import GameBoard from "./components/GameBoard";
|
||||
import DiceSet from "./components/DiceSet";
|
||||
import "./GamePage.scss";
|
||||
import { buildBoard, PieceId } from "interface";
|
||||
import { DieViewProps } from "./types/DieViewProps";
|
||||
import { PlacePieceActionStack } from "./types/PlacePieceActionStack";
|
||||
|
||||
export interface GamePageProps {
|
||||
initialPieceIds: PieceId[];
|
||||
}
|
||||
|
||||
const GamePage = (props: GamePageProps) => {
|
||||
const { initialPieceIds } = props;
|
||||
|
||||
const [pieceIds] = useState(initialPieceIds);
|
||||
|
||||
const getDiceSet: () => DieViewProps[] = () =>
|
||||
pieceIds.map((pieceId) => {
|
||||
return {
|
||||
pieceId: pieceId,
|
||||
isSelected: false,
|
||||
isDisabled: false,
|
||||
isSpecial: false,
|
||||
rotation: 0,
|
||||
};
|
||||
});
|
||||
|
||||
const [dice, setDice] = useState(getDiceSet());
|
||||
const [specialDice, setSpecialDice] = useState(
|
||||
[
|
||||
PieceId.P03,
|
||||
PieceId.P08,
|
||||
PieceId.P13,
|
||||
PieceId.P14,
|
||||
PieceId.P15,
|
||||
PieceId.P19,
|
||||
].map((pieceId) => {
|
||||
return {
|
||||
pieceId: pieceId,
|
||||
isSelected: false,
|
||||
isDisabled: false,
|
||||
isSpecial: true,
|
||||
rotation: 0,
|
||||
};
|
||||
}),
|
||||
);
|
||||
const [specialDieUsedInRound, setSpecialDieUsedInRound] = useState(false);
|
||||
|
||||
const modifyDieState = (
|
||||
matcher: (die: DieViewProps) => boolean,
|
||||
newStateComputer: (die: DieViewProps) => Partial<DieViewProps>,
|
||||
) => {
|
||||
setDice(
|
||||
dice.map((die) => {
|
||||
if (!matcher(die)) return die;
|
||||
return {
|
||||
...die,
|
||||
...newStateComputer(die),
|
||||
};
|
||||
}),
|
||||
);
|
||||
setSpecialDice(
|
||||
specialDice.map((die) => {
|
||||
if (!matcher(die)) return die;
|
||||
return {
|
||||
...die,
|
||||
...newStateComputer(die),
|
||||
};
|
||||
}),
|
||||
);
|
||||
};
|
||||
|
||||
const fetchDie = (matcher: (die: DieViewProps) => boolean) => {
|
||||
return dice.concat(specialDice).find((die) => matcher(die));
|
||||
};
|
||||
|
||||
const [board, setBoard] = useState(buildBoard());
|
||||
const [id, setId] = useState(1);
|
||||
const refreshBoardRender = () => {
|
||||
setBoard(board);
|
||||
setId(id + 1);
|
||||
};
|
||||
|
||||
const [placePieceActionStack, setPlacePieceActionStack] = useState(
|
||||
new PlacePieceActionStack(),
|
||||
);
|
||||
const resetBoard = () => {
|
||||
placePieceActionStack.resetActions(board);
|
||||
setBoard(board);
|
||||
modifyDieState(
|
||||
() => true,
|
||||
() => {
|
||||
return { isSelected: false, isDisabled: false };
|
||||
},
|
||||
);
|
||||
setId(id + 1);
|
||||
};
|
||||
const commitBoard = () => {
|
||||
if (dice.some((die) => !die.isDisabled)) return;
|
||||
placePieceActionStack.commitActions();
|
||||
setDice(getDiceSet());
|
||||
setSpecialDieUsedInRound(false);
|
||||
};
|
||||
|
||||
return (
|
||||
<React.Fragment>
|
||||
<h1>Game Page Title</h1>
|
||||
<div className="game-panel" id={id.toString()}>
|
||||
<GameBoard
|
||||
modifyDieState={modifyDieState}
|
||||
fetchDie={fetchDie}
|
||||
setSpecialDieUsedInRound={setSpecialDieUsedInRound}
|
||||
refreshBoardRender={refreshBoardRender}
|
||||
board={board}
|
||||
placePieceActionStack={placePieceActionStack}
|
||||
setPlacePieceActionStack={setPlacePieceActionStack}
|
||||
/>
|
||||
<div className="right-panel">
|
||||
<DiceSet
|
||||
dice={dice}
|
||||
specialDice={specialDice}
|
||||
modifyDieState={modifyDieState}
|
||||
specialDieUsedInRound={specialDieUsedInRound}
|
||||
resetBoard={resetBoard}
|
||||
commitBoard={commitBoard}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</React.Fragment>
|
||||
);
|
||||
};
|
||||
|
||||
export default GamePage;
|
||||
|
|
@ -0,0 +1,108 @@
|
|||
.cell {
|
||||
width: 100px;
|
||||
height: 100px;
|
||||
border: 2px solid black;
|
||||
border-radius: 10%;
|
||||
position: relative;
|
||||
|
||||
.piece {
|
||||
border-radius: 10%;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
|
||||
&.rotate-90 {
|
||||
transform: rotate(-90deg);
|
||||
}
|
||||
|
||||
&.rotate-180 {
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
|
||||
&.rotate-270 {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
}
|
||||
|
||||
.cell-type-icon {
|
||||
width: 25px;
|
||||
height: 25px;
|
||||
padding: 2px;
|
||||
margin: 2px;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.cell .exit {
|
||||
position: absolute;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
|
||||
&:has(.exit-road) {
|
||||
border: solid black;
|
||||
border-width: 0 1px;
|
||||
|
||||
.exit-road {
|
||||
margin: auto;
|
||||
width: 0;
|
||||
height: 100%;
|
||||
border: dashed black;
|
||||
border-width: 0 1px;
|
||||
transform: translate(calc(50% - 1px));
|
||||
}
|
||||
}
|
||||
|
||||
&:has(.exit-rail) {
|
||||
border-width: 0 1px;
|
||||
|
||||
.exit-rail {
|
||||
margin: auto;
|
||||
width: 0;
|
||||
height: 100%;
|
||||
border: solid black;
|
||||
border-width: 0 1px;
|
||||
transform: translate(calc(50% - 1px));
|
||||
}
|
||||
}
|
||||
|
||||
&:has(.exit-ambivalent) {
|
||||
border-width: 0 1px;
|
||||
border-style: dotted;
|
||||
|
||||
.exit-ambivalent {
|
||||
margin: auto;
|
||||
width: 0;
|
||||
height: 100%;
|
||||
border: dotted black;
|
||||
border-width: 0 1px 0 0;
|
||||
transform: translate(calc(50%));
|
||||
}
|
||||
}
|
||||
&:has(.exit-north), &:has(.exit-south) {
|
||||
left: 50%;
|
||||
}
|
||||
|
||||
&:has(.exit-north) {
|
||||
transform: translate(calc(-50% - 1px), -100%);
|
||||
}
|
||||
|
||||
&:has(.exit-south) {
|
||||
top: 100%;
|
||||
transform: translate(calc(-50% - 1px), 0%);
|
||||
}
|
||||
|
||||
&:has(.exit-east), &:has(.exit-west) {
|
||||
top: 50%;
|
||||
}
|
||||
|
||||
&:has(.exit-east) {
|
||||
left: 100%;
|
||||
transform: rotate(90deg) translate(-50%, 0);
|
||||
}
|
||||
|
||||
&:has(.exit-west) {
|
||||
left: 0%;
|
||||
transform: rotate(90deg) translate(-50%, 100%);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,85 @@
|
|||
import { Cell, CellType, directions, Exit, PieceId } from "interface";
|
||||
import "./BoardCell.scss";
|
||||
import { useState } from "react";
|
||||
import { DieViewProps } from "../types/DieViewProps";
|
||||
|
||||
export interface BoardCellProps {
|
||||
cell: Cell;
|
||||
refreshBoardRender: () => void;
|
||||
modifyDieState: (
|
||||
matcher: (die: DieViewProps) => boolean,
|
||||
newStateComputer: (die: DieViewProps) => Partial<DieViewProps>,
|
||||
) => void;
|
||||
fetchDie: (
|
||||
matcher: (die: DieViewProps) => boolean,
|
||||
) => DieViewProps | undefined;
|
||||
setSpecialDieUsedInRound: React.Dispatch<React.SetStateAction<boolean>>;
|
||||
placePieceActionHandler: (pieceId: PieceId, rotation: number) => void;
|
||||
}
|
||||
|
||||
const BoardCell = (props: BoardCellProps) => {
|
||||
const {
|
||||
cell,
|
||||
refreshBoardRender,
|
||||
modifyDieState,
|
||||
fetchDie,
|
||||
setSpecialDieUsedInRound,
|
||||
placePieceActionHandler,
|
||||
} = props;
|
||||
const [pieceRotationAngle, setPieceRotationAngle] = useState(0);
|
||||
const handleBoardCellClick = () => {
|
||||
const selectedDie = fetchDie((die) => die.isSelected);
|
||||
if (!selectedDie) return;
|
||||
try {
|
||||
placePieceActionHandler(selectedDie.pieceId, selectedDie.rotation);
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
return;
|
||||
}
|
||||
modifyDieState(
|
||||
(die) => die === selectedDie,
|
||||
() => {
|
||||
return {
|
||||
isSelected: false,
|
||||
isDisabled: true,
|
||||
};
|
||||
},
|
||||
);
|
||||
if (selectedDie.isSpecial) setSpecialDieUsedInRound(true);
|
||||
// Set rotation to the piece in the board, not the die
|
||||
setPieceRotationAngle(selectedDie.rotation);
|
||||
refreshBoardRender();
|
||||
};
|
||||
|
||||
return (
|
||||
<div className={"cell"} onClick={handleBoardCellClick}>
|
||||
{directions.map((direction) => {
|
||||
const traversedNode = cell.getNodeAt(direction).traverseBorder();
|
||||
const isExit = traversedNode instanceof Exit;
|
||||
if (!isExit) return;
|
||||
const className =
|
||||
`exit-${direction.toLowerCase()}` +
|
||||
` exit-${(traversedNode as Exit).type.toLowerCase()}`;
|
||||
return (
|
||||
<div className="exit">
|
||||
<div className={className} />
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
{cell.placedPiece && (
|
||||
<img
|
||||
className={`piece rotate-${pieceRotationAngle}`}
|
||||
src={`pieces/${cell.placedPiece.id}.jpeg`}
|
||||
></img>
|
||||
)}
|
||||
{cell.cellType !== CellType.NORMAL && (
|
||||
<img
|
||||
className="cell-type-icon"
|
||||
src={`./${cell.cellType.toLowerCase()}-icon.png`}
|
||||
></img>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default BoardCell;
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
.dice-set-actions {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
width: max-content;
|
||||
margin: auto auto 50px auto;
|
||||
|
||||
img {
|
||||
border: 3px solid green;
|
||||
box-shadow: 0 0 10px green;
|
||||
border-radius: 20%;
|
||||
padding: 5px;
|
||||
width: 70px;
|
||||
height: 70px;
|
||||
margin-right: 10px;
|
||||
|
||||
&.icon-inverted {
|
||||
transform: scaleX(-1);
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
margin-right: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.dice-set {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, auto);
|
||||
gap: 20px;
|
||||
margin: 0 0 50px 0;
|
||||
}
|
||||
|
||||
.special-dice-set {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, auto);
|
||||
margin: 0 0 50px 0;
|
||||
column-gap: 12%;
|
||||
row-gap: 20px;
|
||||
width: 100%;
|
||||
}
|
||||
|
|
@ -0,0 +1,80 @@
|
|||
import "./DiceSet.scss";
|
||||
import Die from "./Die";
|
||||
import React from "react";
|
||||
import { DieViewProps } from "../types/DieViewProps";
|
||||
|
||||
export interface DiceSetProps {
|
||||
dice: DieViewProps[];
|
||||
specialDice: DieViewProps[];
|
||||
modifyDieState: (
|
||||
matcher: (die: DieViewProps) => boolean,
|
||||
newStateComputer: (die: DieViewProps) => Partial<DieViewProps>,
|
||||
) => void;
|
||||
specialDieUsedInRound: boolean;
|
||||
resetBoard: () => void;
|
||||
commitBoard: () => void;
|
||||
}
|
||||
const DiceSet = (props: DiceSetProps) => {
|
||||
const {
|
||||
dice,
|
||||
specialDice,
|
||||
modifyDieState,
|
||||
specialDieUsedInRound,
|
||||
resetBoard,
|
||||
commitBoard,
|
||||
} = props;
|
||||
const handleDieClick = (clickedDie: DieViewProps) => {
|
||||
if (clickedDie.isDisabled) return;
|
||||
const isSpecialDie = clickedDie.isSpecial;
|
||||
if (isSpecialDie && specialDieUsedInRound) return;
|
||||
modifyDieState(
|
||||
() => true,
|
||||
(die) => {
|
||||
return {
|
||||
isSelected: die === clickedDie,
|
||||
};
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
const handleRotateButton = (rotation: number) => {
|
||||
modifyDieState(
|
||||
(die) => die.isSelected,
|
||||
(die) => {
|
||||
return {
|
||||
rotation: (die.rotation + rotation + 360) % 360,
|
||||
};
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
return (
|
||||
<React.Fragment>
|
||||
<div className="dice-set-actions">
|
||||
<img
|
||||
src="./rotate-icon.png"
|
||||
onClick={() => handleRotateButton(-90)}
|
||||
></img>
|
||||
<img
|
||||
src="./rotate-icon.png"
|
||||
className="icon-inverted"
|
||||
onClick={() => handleRotateButton(90)}
|
||||
></img>
|
||||
<img src="./clean-icon.png" onClick={resetBoard}></img>
|
||||
<img src="./commit-icon.png" onClick={commitBoard}></img>
|
||||
</div>
|
||||
<div className="dice-set">
|
||||
{dice.map((die) => (
|
||||
<Die die={die} handleDieClick={handleDieClick} />
|
||||
))}
|
||||
</div>
|
||||
<div className="special-dice-set">
|
||||
{specialDice.map((die) => (
|
||||
<Die die={die} handleDieClick={handleDieClick} />
|
||||
))}
|
||||
</div>
|
||||
</React.Fragment>
|
||||
);
|
||||
};
|
||||
|
||||
export default DiceSet;
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
.dice {
|
||||
height: 150px;
|
||||
width: 150px;
|
||||
border: 2px solid black;
|
||||
border-radius: 10%;
|
||||
|
||||
img{
|
||||
border-radius: 10%;
|
||||
}
|
||||
|
||||
&.selected {
|
||||
box-shadow: 0 0 20px green;
|
||||
}
|
||||
|
||||
&.disabled {
|
||||
box-shadow: 0 0 20px grey;
|
||||
}
|
||||
|
||||
&.rotate-90 {
|
||||
transform: rotate(-90deg);
|
||||
}
|
||||
|
||||
&.rotate-180 {
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
|
||||
&.rotate-270 {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
|
||||
transition: transform 0.5s cubic-bezier(.47,1.64,.41,.8);
|
||||
}
|
||||
|
||||
.special-dice-set .dice {
|
||||
height: 80px;
|
||||
width: 80px;
|
||||
}
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
import "./Die.scss";
|
||||
import { DieViewProps } from "../types/DieViewProps";
|
||||
|
||||
interface DieProps {
|
||||
die: DieViewProps;
|
||||
handleDieClick: (die: DieViewProps) => void;
|
||||
}
|
||||
|
||||
const Die = (props: DieProps) => {
|
||||
const { die, handleDieClick } = props;
|
||||
const { pieceId, isSelected, isDisabled, rotation } = die;
|
||||
const className =
|
||||
"dice" +
|
||||
(isSelected ? " selected" : "") +
|
||||
(isDisabled ? " disabled" : "") +
|
||||
` rotate-${rotation}`;
|
||||
|
||||
return (
|
||||
<div className={className} onClick={() => handleDieClick(die)}>
|
||||
<img src={`pieces/${pieceId}.jpeg`}></img>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default Die;
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
.game-board {
|
||||
height: 850px;
|
||||
width: 850px;
|
||||
min-height: 850px;
|
||||
min-width: 850px;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(7, auto);
|
||||
gap: auto;
|
||||
padding: 50px;
|
||||
}
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
import { Cell } from "interface";
|
||||
import "./GameBoard.scss";
|
||||
import BoardCell from "./BoardCell";
|
||||
import { DieViewProps } from "../types/DieViewProps";
|
||||
import { PlacePieceActionStack } from "../types/PlacePieceActionStack";
|
||||
import { PlacePieceAction } from "../types/PlacePieceAction";
|
||||
|
||||
export interface GameBoardProps {
|
||||
modifyDieState: (
|
||||
matcher: (die: DieViewProps) => boolean,
|
||||
newStateComputer: (die: DieViewProps) => Partial<DieViewProps>,
|
||||
) => void;
|
||||
fetchDie: (
|
||||
matcher: (die: DieViewProps) => boolean,
|
||||
) => DieViewProps | undefined;
|
||||
setSpecialDieUsedInRound: React.Dispatch<React.SetStateAction<boolean>>;
|
||||
refreshBoardRender: () => void;
|
||||
board: Cell[][];
|
||||
placePieceActionStack: PlacePieceActionStack;
|
||||
setPlacePieceActionStack: React.Dispatch<
|
||||
React.SetStateAction<PlacePieceActionStack>
|
||||
>;
|
||||
}
|
||||
|
||||
const GameBoard = (props: GameBoardProps) => {
|
||||
const { board, placePieceActionStack, setPlacePieceActionStack } = props;
|
||||
|
||||
return (
|
||||
<div className="game-board">
|
||||
{board.flatMap((row, rowIndex) =>
|
||||
row.map((cell, colIndex) => (
|
||||
<BoardCell
|
||||
{...props}
|
||||
cell={cell}
|
||||
placePieceActionHandler={(pieceId, rotation) => {
|
||||
placePieceActionStack.executeAction(
|
||||
new PlacePieceAction(pieceId, rotation, rowIndex, colIndex),
|
||||
board,
|
||||
);
|
||||
setPlacePieceActionStack(placePieceActionStack);
|
||||
}}
|
||||
/>
|
||||
)),
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default GameBoard;
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
import { PieceId } from "interface";
|
||||
|
||||
export interface DieViewProps {
|
||||
pieceId: PieceId;
|
||||
isSelected: boolean;
|
||||
isDisabled: boolean;
|
||||
readonly isSpecial: boolean;
|
||||
rotation: number;
|
||||
}
|
||||
|
|
@ -0,0 +1,32 @@
|
|||
import { Cell, PieceId } from "interface";
|
||||
|
||||
export class PlacePieceAction {
|
||||
pieceId: PieceId;
|
||||
rotation: number;
|
||||
cell: {
|
||||
row: number;
|
||||
col: number;
|
||||
};
|
||||
|
||||
constructor(pieceId: PieceId, rotation: number, row: number, col: number) {
|
||||
this.pieceId = pieceId;
|
||||
this.rotation = rotation;
|
||||
this.cell = {
|
||||
row: row,
|
||||
col: col,
|
||||
};
|
||||
}
|
||||
|
||||
do(board: Cell[][]) {
|
||||
const cell = board[this.cell.row][this.cell.col];
|
||||
cell.placePiece(this.pieceId, this.rotation as 0 | 90 | 180 | 270);
|
||||
}
|
||||
|
||||
undo(board: Cell[][]) {
|
||||
const cell = board[this.cell.row][this.cell.col];
|
||||
if (!cell.placedPiece || cell.placedPiece.id !== this.pieceId) {
|
||||
throw Error("Un-doing action error");
|
||||
}
|
||||
cell.removePiece();
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
import { Cell } from "interface";
|
||||
import { PlacePieceAction } from "./PlacePieceAction";
|
||||
|
||||
export class PlacePieceActionStack {
|
||||
readonly committedActions: PlacePieceAction[] = [];
|
||||
inProgressActions: PlacePieceAction[] = [];
|
||||
|
||||
executeAction(action: PlacePieceAction, board: Cell[][]) {
|
||||
action.do(board);
|
||||
this.inProgressActions.push(action);
|
||||
}
|
||||
|
||||
undoLastAction(board: Cell[][]) {
|
||||
const lastAction = this.inProgressActions.pop();
|
||||
if (!lastAction) {
|
||||
throw Error("No in progress action to undo");
|
||||
}
|
||||
lastAction.undo(board);
|
||||
}
|
||||
|
||||
resetActions(board: Cell[][]) {
|
||||
try {
|
||||
while (true) {
|
||||
this.undoLastAction(board);
|
||||
}
|
||||
} catch (error) {
|
||||
if (
|
||||
!(error instanceof Error) ||
|
||||
error.message !== "No in progress action to undo"
|
||||
) {
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
commitActions() {
|
||||
this.committedActions.push(...this.inProgressActions);
|
||||
this.inProgressActions = [];
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
.lobby-page {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
padding: 2%;
|
||||
margin: 0 auto;
|
||||
text-align: center;
|
||||
|
||||
background: linear-gradient(-45deg, #03444a, #00a8a8, #f1bc52, #ff8f4b);
|
||||
background-size: 400% 400%;
|
||||
animation: gradient 15s ease infinite;
|
||||
height: 100vh;
|
||||
|
||||
@keyframes gradient {
|
||||
0% {
|
||||
background-position: 0% 50%;
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%;
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%;
|
||||
}
|
||||
}
|
||||
|
||||
.lobby-page-body {
|
||||
margin: auto;
|
||||
width: 20%;
|
||||
min-width: 300px;
|
||||
|
||||
.lobby-user-name {
|
||||
margin: 0 auto 10px;
|
||||
padding: 10px;
|
||||
width: 60%;
|
||||
border: 2px solid cyan;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.game-code {
|
||||
margin: 0 auto 10px;
|
||||
padding: 10px;
|
||||
width: 60%;
|
||||
border: 2px solid blue;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.start-game-button {
|
||||
margin: 30px 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
import { useState } from "react";
|
||||
import "./LobbyPage.scss";
|
||||
import { Socket } from "socket.io-client";
|
||||
import { attachHandlerToUpdateLobbyEvent, ClientEvent } from "interface";
|
||||
|
||||
export interface LobbyPageProps {
|
||||
initialPlayerNames: string[];
|
||||
gameCode: string;
|
||||
socket: Socket;
|
||||
}
|
||||
|
||||
const LobbyPage = (props: LobbyPageProps) => {
|
||||
const { initialPlayerNames, gameCode, socket } = props;
|
||||
const [playerNames, setPlayerNames] = useState(initialPlayerNames);
|
||||
|
||||
attachHandlerToUpdateLobbyEvent(socket, (event) => {
|
||||
setPlayerNames(event.playerNames);
|
||||
});
|
||||
const startGame = () => socket.emit(ClientEvent.START_GAME);
|
||||
|
||||
return (
|
||||
<div className="lobby-page">
|
||||
<div className="landing-page-title">
|
||||
<h1>Trains And Roads</h1>
|
||||
</div>
|
||||
<div className="lobby-page-body">
|
||||
{playerNames.map((name) => (
|
||||
<article className="lobby-user-name">{name}</article>
|
||||
))}
|
||||
<div className="start-game-button">
|
||||
<button onClick={startGame}>Start Game</button>
|
||||
</div>
|
||||
<article className="game-code">Game code: {gameCode}</article>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default LobbyPage;
|
||||