dungeon_crawler/src/systems/mod.rs

14 lines
329 B
Rust

use crate::prelude::*;
mod entity_render;
mod map_render;
mod player_input;
pub fn build_scheduler() -> Schedule {
Schedule::builder()
.add_system(player_input::player_input_system())
.add_system(map_render::map_render_system())
.add_system(entity_render::entity_render_system())
.build()
}