go_chip8/main.go

41 lines
658 B
Go

package main
import (
"fmt"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
"log"
)
type Game struct {
counter int
}
func (g *Game) Update() error {
return nil
}
func newGame() *Game {
return &Game{
counter: 1,
}
}
func (g *Game) Draw(screen *ebiten.Image) {
ebitenutil.DebugPrint(screen, fmt.Sprintf("Counter: %d", g.counter))
g.counter++
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return 320, 240
}
func main() {
game := newGame()
ebiten.SetWindowSize(480, 320)
ebiten.SetWindowTitle("Go CHIP8 Emulator")
if err := ebiten.RunGame(game); err != nil {
log.Fatal(err)
}
}