🎉 first commit!
commit
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.idea
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# If you prefer the allow list template instead of the deny list, see community template:
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# https://github.com/github/gitignore/blob/main/community/Golang/Go.AllowList.gitignore
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#
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# Binaries for programs and plugins
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*.exe
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*.exe~
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*.dll
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*.so
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*.dylib
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# Test binary, built with `go test -c`
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*.test
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# Output of the go coverage tool, specifically when used with LiteIDE
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*.out
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# Dependency directories (remove the comment below to include it)
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# vendor/
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# Go workspace file
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go.work
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go.work.sum
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# env file
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.env
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@ -0,0 +1,14 @@
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module github.com/micosilent/go_chip8
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go 1.22.3
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require github.com/hajimehoshi/ebiten/v2 v2.7.7
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require (
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github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 // indirect
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github.com/ebitengine/hideconsole v1.0.0 // indirect
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github.com/ebitengine/purego v0.7.0 // indirect
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github.com/jezek/xgb v1.1.1 // indirect
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golang.org/x/sync v0.7.0 // indirect
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golang.org/x/sys v0.20.0 // indirect
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)
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@ -0,0 +1,16 @@
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github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 h1:48bCqKTuD7Z0UovDfvpCn7wZ0GUZ+yosIteNDthn3FU=
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github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895/go.mod h1:XZdLv05c5hOZm3fM2NlJ92FyEZjnslcMcNRrhxs8+8M=
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github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE=
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github.com/ebitengine/hideconsole v1.0.0/go.mod h1:hTTBTvVYWKBuxPr7peweneWdkUwEuHuB3C1R/ielR1A=
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github.com/ebitengine/purego v0.7.0 h1:HPZpl61edMGCEW6XK2nsR6+7AnJ3unUxpTZBkkIXnMc=
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github.com/ebitengine/purego v0.7.0/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
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github.com/hajimehoshi/ebiten/v2 v2.7.7 h1:FyiuIOZqKU4aefYVws/lBDhTZu2WY2m/eWI3PtXZaHs=
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github.com/hajimehoshi/ebiten/v2 v2.7.7/go.mod h1:Ulbq5xDmdx47P24EJ+Mb31Zps7vQq+guieG9mghQUaA=
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github.com/jezek/xgb v1.1.1 h1:bE/r8ZZtSv7l9gk6nU0mYx51aXrvnyb44892TwSaqS4=
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github.com/jezek/xgb v1.1.1/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk=
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golang.org/x/image v0.18.0 h1:jGzIakQa/ZXI1I0Fxvaa9W7yP25TqT6cHIHn+6CqvSQ=
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golang.org/x/image v0.18.0/go.mod h1:4yyo5vMFQjVjUcVk4jEQcU9MGy/rulF5WvUILseCM2E=
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golang.org/x/sync v0.7.0 h1:YsImfSBoP9QPYL0xyKJPq0gcaJdG3rInoqxTWbfQu9M=
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golang.org/x/sync v0.7.0/go.mod h1:Czt+wKu1gCyEFDUtn0jG5QVvpJ6rzVqr5aXyt9drQfk=
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golang.org/x/sys v0.20.0 h1:Od9JTbYCk261bKm4M/mw7AklTlFYIa0bIp9BgSm1S8Y=
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golang.org/x/sys v0.20.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
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@ -0,0 +1,40 @@
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package main
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import (
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"fmt"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/ebitenutil"
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"log"
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)
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type Game struct {
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counter int
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}
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func (g *Game) Update() error {
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return nil
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}
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func newGame() *Game {
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return &Game{
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counter: 1,
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}
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}
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func (g *Game) Draw(screen *ebiten.Image) {
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ebitenutil.DebugPrint(screen, fmt.Sprintf("Counter: %d", g.counter))
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g.counter++
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}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return 320, 240
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}
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func main() {
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game := newGame()
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ebiten.SetWindowSize(480, 320)
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ebiten.SetWindowTitle("Go CHIP8 Emulator")
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if err := ebiten.RunGame(game); err != nil {
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log.Fatal(err)
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}
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}
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